What I'm Doing
Learning
Exploring computer science and AI to solve real-world problems.
Coding
Building full-stack projects using C++, Python, and JavaScript.
Automation
Automating workflows using scripts and APIs.
Documentation
Documenting my work and sharing knowledge with others.
Game Engine Development
Building custom engines from the ground up
I'm deeply passionate about game engine development and real-time rendering. Currently working on Chained, a custom 2D game engine built with C++, OpenGL, and ImGui. I love the challenge of creating efficient rendering pipelines, implementing ECS architectures, and building tools that empower game developers.
C++OpenGLImGuiECSReal-time Rendering
Testimonials
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Project Collaborator
Beka is an excellent developer with strong problem-solving skills and attention to detail.
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Team Lead
Great communication skills and always delivers high-quality code on time.