Backend & Real-Time Systems DeveloperC++, WebSockets, FastAPI, Django — multiplayer backends
Built and load-tested systems to 20K+ concurrent users (simulated, Locust).
C++FastAPIDjangoWebSocketsPostgreSQLDocker
Focus
APIs & data
FastAPI/Django, PostgreSQL, migrations, Docker images and deploy.
WebSockets
Room state, broadcast ordering, reconnect handling.
C++ servers
Threads, accept/read loops, queues, profiling under load.
Tile2DEngine — 2D engine
C++, OpenGL, ImGui, JSON · 2025–present
- Real-time scene editing and rendering: custom tile engine and editor in C++ with OpenGL and ImGui.
- GPU-oriented draw path, camera controls, and zoom for interactive editing.
- Deterministic serialization (JSON; binary path where used), decoupled from live editor state.
C++OpenGLImGuiJSON
github.com/B00147423/Tile2DEngineTestimonials
👨💻
Project collaborator
Strong problem-solving and attention to detail on shared technical work.
👩💼
Team lead
Clear communication and consistent delivery of quality code.