Backend & Real-Time Systems DeveloperC++, WebSockets, FastAPI, Django — multiplayer backends

Built and load-tested systems to 20K+ concurrent users (simulated, Locust).

C++FastAPIDjangoWebSocketsPostgreSQLDocker
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Focus

APIs & data

FastAPI/Django, PostgreSQL, migrations, Docker images and deploy.

WebSockets

Room state, broadcast ordering, reconnect handling.

C++ servers

Threads, accept/read loops, queues, profiling under load.

Tile2DEngine — 2D engine

C++, OpenGL, ImGui, JSON · 2025–present

  • Real-time scene editing and rendering: custom tile engine and editor in C++ with OpenGL and ImGui.
  • GPU-oriented draw path, camera controls, and zoom for interactive editing.
  • Deterministic serialization (JSON; binary path where used), decoupled from live editor state.
C++OpenGLImGuiJSON
github.com/B00147423/Tile2DEngine

Testimonials

👨‍💻

Project collaborator

Strong problem-solving and attention to detail on shared technical work.

👩‍💼

Team lead

Clear communication and consistent delivery of quality code.